Sunday, 22 February 2015

More UVs

Not every object in the scene actually required UV mapping because some details were more small and faded than others and some just worked fine with the standard UV map anyway. But here are the others parts of the scene where I had to design the UV maps:

Armchair middle UV map - For this part of the armchair i divided the object into to parts, the back and the bottom:

Armchair side UV map:

Armchair arm UV map:

Bar UV map:

Beer pump handle -The beer pump handle is metal at the top and bottom areas so this UV map will be handy when making the texture to indicate where these areas are:

Chimney-piece UV map - For this map I tried to concentrate mostly on the sides of the model that were going to be in the shots most. Everything off camera was on lower priority:

Cigar box lid UV map:

Cigar box UV map:

Floor UV map - The UV map was edited to allow maximum resolution for the only face actually in the scene:

Bar shelf UV map - Luckily this object can stay in straight mode so it was easier to map without causing distortion. The UV map is quite messy but a long as I remember what each piece is it should be fine:

No comments:

Post a Comment